Implementing interfaces
An interface is a way of organising code, take the following example that may apply to a game scenario: CharacterInterface.java Then in the game we have characters; James.java and Emma.java…
An interface is a way of organising code, take the following example that may apply to a game scenario: CharacterInterface.java Then in the game we have characters; James.java and Emma.java…
The Fragment Manager Every activity has its own Fragment Manager which is accessible through the method: getFragmentManager() The Fragment Manager maintains references to all the fragments within an activity. You…